Exploration and design for the Icewalker props. I was really trying to figure out what scifi form design looks like when combined with a more naturalistic, indigenous shape language. The main inspiration I started with was ice, rock, roots, and flower shapes, and then played around with different constraints and combinations to create a form language that I could apply across the rest of the project.
Also, huge thanks to Bobby Hernandez, Daniel Alpert, Sebastian Kings, and Lou Police for their help and feedback on this project!