Icewalker: Prop Exploration

Exploration and design for the Icewalker props. I was really trying to figure out what scifi form design looks like when combined with a more naturalistic, indigenous shape language. The main inspiration I started with was ice, rock, roots, and flower shapes, and then played around with different constraints and combinations to create a form language that I could apply across the rest of the project.

Also, huge thanks to Bobby Hernandez, Daniel Alpert, Sebastian Kings, and Lou Police for their help and feedback on this project!

Early exploration for props. This was actually the first sheet I made for the entire project. Starting small helped me figure out a lot of my shape language and inspiration early, which I then applied to the rest of the pieces.

Early exploration for props. This was actually the first sheet I made for the entire project. Starting small helped me figure out a lot of my shape language and inspiration early, which I then applied to the rest of the pieces.